Meat Hell

A real-time strategy game made of meat.

● Dev log2026-10-04

Week of 28 September

Explosions and a nuke

Everything that blows up was redone, and the meat faction got a nuke.

  • A new explosion system: flash, smoke, fire, blood mist and gibs, picked by what got hit, and scorch marks that fade.
  • Every meat unit has its own death, and buildings cook off and collapse.
  • The Nuclear Silo replaces the Plague Bloom: a fiery red mushroom cloud.
  • Deep liquid blocks ground units. The Raw Chicken swims.
  • Fog and turret scans got much cheaper, so big 3v3 matches run faster.