Week of 25 May
3D cursors and blood trees
The cursor moves into the world, and the trees start bleeding.
- The mouse cursor is now a 3D object sitting on the ground, and it changes shape for move, attack and plain pointing.
- Attack clicks snap to the nearest target within about a tile, so you don't have to pixel-hunt a zombie.
- Trees sway in the wind. A new blood tree has glossy wet foliage and a bone trunk.
- Drag-select no longer grabs harvesters along with your army.

